Master Guests for 2018
Authors for 2018
Artist for 2018
Table Top Game Developer for 2018
Fyrecon Schedule Thursday, June 21, 2018
Writing is hard enough when the fictional voices in your head are arguing, it’s downright impossible if you let the opinions of others get in the way. In this class we will learn the art of being a polished professional and learn to beat the ego bug.
-
- What is ego, and how does it affect performance?
- Finding a rock solid base
- The empty cup philosophy
- Practical ways to not let the haters get you down
Hard Science Fiction can be intimidating for many authors. But Brad R. Torgersen is a multi-award-winning Hard SF author who can show you that it’s not hard to be Hard with your SF. Almost everything you need to know to make your science fiction stories more solidly grounded—real physics, real chemistry, real astronomy, and so forth—can be understood without obtaining a STEM degree. Brad can show you how to make the nuts-and-bolts aspects of your stories, integral to both plot and character development. Such that the science of your stories reinforces all the other aspects, to keep a reader engaged as well as entertained. Brad’s got three readers’ choice awards from the premier Hard SF magazine in the world—Analog Science Fiction and Fact. So if you want to buttress your world-building and plot construction with a healthy dose of Hard, Brad’s the one to help you do it.
Learn which self-editing steps are non-negotiable, how to tackle your revisions in a few logical sweeps that will save time and hassle, and get access to handy checklists and resources you can use for every book going forward.
- Four Phases of Editing
- Word Economy
- Word Choice
- Metaphors and Similes
- Purple Prose
A presentation about those elements of narrative fiction that lend depth, value and resonance to writing. Every story has some, the best have many. We’ll learn how to identify which elements to include in your story. Subplots and multiple stories, arcs, settings, themes, novelties, information and more. A little foresight, a touch of research and a clear goal can nurture the muse to bring out the strength of the form.
I love my biology textbooks. They're meaningfully massive, intellectually delicious, and look sharp on my bookshelf. But they’re all old. Even new textbooks are 5 years out of date. So what’s up in 2018? We’ll review recent discoveries, then chop them up for story parts.
- Genetics and Stem Cells
- Tissue and Structure Regeneration
- Medical Advances
Authors have to Google some strange things, but how do you know what sources to trust? How do you best go about researching for your writing? This class discusses reliable research methods and how to incorporate research into your writing in an interesting way.
- Types of research
- How to tell if a source is credible
- Incorporating research into writing
A quick and dirty editing method that will change the way you look at polishing your manuscript.
- Writing flash fiction as an exercise to improve your writing.
- How to fine-tune your work using these simple methods.
- Practicing perfection.
We will write and edit as many works of flash fiction as we can, and in the process learn how to spot literary missteps in a flash!
The Different Kinds of Punk Fiction and What Makes Each Unique (steampunk, dieselpunk, cyberpunk, etc.)
Those magnificent men in their flying machines (or locomotives, or jungle gear, or boxing gloves, or...) took us on all kinds of adventures in the pulp age. These "lost" genres may be ripe for a comeback or to be mined for new story ideas -- like Charles Shulz did with Snoopy as the World War I Flying Ace. Learn about these old tales and where to find them today!
Students will learn the software and equipment necessary to record a podcast. We will also discuss styles of podcasting.
- Software and Equipment for Podcasting
- Podcast Types
- Interview Podcasts
- Topic Discussion Podcasts
Class will divide up and perform practice interviews. Or practice discussions. A miniature podcast.
Kickstarter is an invaluable, but daunting tool. Come learn from power users of the platform about what to avoid, what to prepare for, and what to do.
Freelancing is a hard job at the best of times, and writing for games adds a whole level of complication. Learn from current and previous freelancers and publishers about the best routes to breaking in, staying in and being successful!
No game is ready to ship without playtest. Learn how to run an effective, efficient, and productive playtest on your products.
Lots of authors roleplay, from Jim Butcher, George R.R. Martin, to local authors around you! Come learn why this hobby is so engaging to creatives (and especially writers) and what they've learned and leveraged it for!
How to Deal with a Character that Is Wise Enough to see the Future, but Isn't Psychic
From Princess Leia Organa to Hermione Granger to Buffy Summers, each female characters has their own strength they can offer and shouldn’t all fit the standard Trinity mold of “strong heroine.” Learn the strengths and weaknesses of each character type and how they can make (or break) your story. With discussion on main characters as well as secondary characters, this advanced look at characterization will help you create strong characters that are memorable heroines for your audience.
Got a story idea, but not sure what to do with it? Started writing a story, but now it's a hot mess?
If you like movies, you can learn to make something awesome out of all the chaos. Come prepared to think, imagine, create, and to go home and work because you'll have a story to write!
- The parts of a story
- The bones of your story
- Filling in the fat
- Dressing for success
Throughout the class, students will work on filling out a form. By the end of the class, they'll have everything they need to go home and write a story that is free of chaos and takes them from story idea to glorious ending.
From the classic movie monsters to obscure folklore, what is the supernatural and how can you use it in your tales – from epic fantasy to steampunk – to add depth and wonder!
University class are in progress - Please remember to respect the Host of this event
As authors we hear over and over again how vital it is to “Know your audience,” and rightly so, because that is one of the keys to selling books. But how do you know what you’re writing and who you’re writing it for? Especially when you’re trying to bring your own spin and unique voice to the craft? Can you innovate and “think outside the box” while still targeting a market? Author and Publisher Jason King shares his experience looking for fresh yet, marketable authors as well as his own experience writing and selling books.
You've written the 80 K plus novel, now to strip it to the bones and write the synopsis and book blurb without going crazy.
- How to get a synopsis
- How to fine tune that synopsis
- How to take the points in the synopsis and make a blurb
Write a blurb
Anna Danna Mo-Manna Fee Fi Fo-Fanna, Let’s Play the Name Game - picking the perfect name for your characters is a skill set that can be a lot of fun. Get hints and tips, along with some cool websites, that will help you find the perfect names.
A discussion of the basic storytelling structure Joseph Campbell first noted in his book, appropriately titled, The Hero’s Journey. When your plot feels off and you can’t figure out why, understanding this structure might help fill in the holes.
In every scene, the focal character needs two things: a goal to accomplish (hmm, steak) and consequences for failure (the stakes). In this class, we'll break down a scene and brainstorm how to improve the overall goal and stakes. Then we'll workshop scenes submitted by the audience, focusing on these two ideas.
University class are in progress - Please remember to respect the Host of this event
Why should you sketch digitally instead of just picking up a pencil and paper? In this session, Dennis Dorrity demonstrate digital sketching processes to that can greatly speed up your character creation. Dennis will provide brush downloads and digital sample characters for you try your character sketching on your own!
Take Inspiration from real world religions and mythology to craft unique fictional religions in a respectful and creative manner.
- Symbols
- Heroes
- Rituals
- Values
How to portray computer hacking in your fiction.
The characters in your unique world need to speak in a way that matches that worldbuilding. Learn common time period, gender role, and social communication “rules” of our world in order to clearly apply those guidelines to the world of your building.
- Gender Roles
- Guidelines/Rules
- Swear words
- Idioms
Interactive examples from the material
You’ve followed your muse, allowed your characters to steer, and you’ve written—a tangled mess? Now what? This class will teach techniques to organize the beautiful chaos and create a structured novel. You’ll learn how to map your book and how to use the map to address character, plot, and theme.
- How NOT to approach revisions
- How to map your book/reverse outline
- Using the map to address character
- Using the map to address plot
- Using the map to address theme
- Next Steps
Can I quote a song in my novel? Can I use the actual name of products in my writing? Can I write in someone else’s world if my story is original? Can I sell prints of my own versions of someone else’s characters? Isn’t it all fair use or something? Can I . . . ?
This class will introduce you to the basics of several types of intellectual property and discuss how to avoid getting yourself into legal trouble when creating and selling your work.
(Note that this class is paired with Intellectual Property II: Getting Rights in Your Creative Work and Maximizing Their Value, but you do not need to the other class to understand this one. Each class stands on its own.)
Planning a novel is a daunting task. Researching, organizing, outlining—these are steps that require flexible, easy-to-use tools. In this class, we'll explore ways to use a tool that's versatile and, for many, already on their computers: Powerpoint! Is it an idea that's too bizarre? Or an idea whose time has come?
University class are in progress - Please remember to respect the Host of this event
Have you ever wanted to be part of the bridge on a starship? Artemis: Spaceship Bridge Simulator lets you turn your living room into the bridge of a spaceship. You and your friends assume the jobs of Captain, Helm, Science, Communication, Engineering, and Weapon Control. Together you operate your ship and defend the sector from evil aliens. The crew of the USS White Buffalo will be running Artemis: Spaceship Bridge Simulator to Fyrecon 2! The USS White Buffalo also brings the ability to play different ships and to even choose your enemies! http://usswhitebuffalo.org/ Be the Crew of your own spaceship! http://www.artemis.eochu.com/
Yes, fantasy and science fiction poetry is a thing! There are even awards for it. But what is it? And how do you write it? And where do you publish it?
An exploration of why authors at every stage of success often write short stories. Whether breaking in as an absolute beginner, or as a mega-author with tens of thousands of fans, there are benefits to writing short stories. What stage are you at, and what can you gain from writing short stories?
Struggling to find time to write? Do you create goals & To Do Lists but never seem to be any closer to achieving your dreams? Come learn a fun way to increase productivity and Level Up your life!
This workshop provides the structure and format for crafting killer action scenes, no matter your genre. The best action scenes have a specific anatomy that we can all use. Participants will get the most out of this workshop by bringing either an action scene they're working on or an action scene from a favorite book.
- Overall Anatomy of an Action Scene
- The Bones
- The Organs
- The Skin
Learn how to tell a great story! We are all storytellers, whether we are telling about our day, or performing in front of an audience. This workshop will teach you how to learn a story, how to perform a story, and how to connect with your audience.
An Inside Look at a South Texas Murder Trial
What happens inside a courtroom during a murder trial? Wish you could y witness the American justice system for yourself? USAT bestselling author, Nichole Giles, did just that. Hear interesting facts as presented from the unique view of a police wife, who has seen far more evidence than was presented to the public.
University class are in progress - Please remember to respect the Host of this event
Come learn the latest technology that’s available for artists and designers. This includes reviews of hardware and software.
Every wondered about the mysterious world of tabletop roleplaying and board games? Come learn from industry experts about the crazy hobby that you just can't stop! Discussions around the common terms, cliches and types of tabletop gaming will occur.
Fyrecon is pleased to welcome Sibyl’s Scriptorium, Æther Illustration Contest, DragonComet Short Story Contest, Odyssey Poetry Contest, and PhoenixMoon Graphic Novel Contest. Celebrate with SibScript as they announce the 2018 contest winners at this public event. Winners are picked from all divisions: young school age, school age, and adults. Sibyl’s Scriptorium Volume 5 will be available for sale and signing.
Presented by Paragon City
Klask Tournament (FREE, 2 players/table) [On Demand] {Score points and avoid getting stuck! Klask is a dexterity game that is simple to learn and difficult to master! Winner at each table gets a prize!"}; Free Play
-
Reg. Opens at 8am10:00 am - 11:00 am
-
Overcoming Ego for Better Head SpaceJodi L. Milner11:00 am - 12:00 pm
-
It's Not Just Adding a Naked, Tattooed Guy: Using Humor in Your WritingChristie Craig12:00 pm - 1:00 pm
-
It’s Not Hard to do Hard Science FictionBrad R. Torgersen1:00 pm - 2:00 pm
-
Steps to Self-EditingEschler Editing Group Senior Editor Lindsay Flanagan2:00 pm - 3:00 pm
-
The Faceted StoryJohnny Worthen3:00 pm - 4:00 pm
-
The Bio Behind BiotechDerick William Dalton4:00 pm - 5:00 pm
-
Strange Google Searches: How to ResearchJill Bowers5:00 pm - 6:00 pm
-
Editing in a FlashAli Cross6:00 pm - 7:00 pm
-
Reg. Opens at 8am10:00 am - 11:00 am
-
What a Punk!Graham Bradley, James Wymore, Jay Barson, John M. Olsen11:00 am - 12:00 pm
-
The Air Adventure and Other Forgotten genres of the Pulp EraJay Barnson & Bryce Beattie12:00 pm - 1:00 pm
-
Podcasting 101Bryce Beattie and Daniel Swenson1:00 pm - 2:00 pm
-
Common Kickstarter Mistakes and QuestionsWill Munn (m), Shawn Carmen, R. Jon Rock, Alan Bahr2:00 pm - 3:00 pm
-
Writing for Games as a FreelancerShawn Carmen3:00 pm - 4:00 pm
-
Effective PlaytestingShawn Carmen (m), R. Jon Rock, Craig Nybo5:00 pm - 6:00 pm
-
How Roleplaying Games Can Make You a Better AuthorCharles E. Gannon6:00 pm - 7:00 pm
-
Reg. Opens at 8am10:00 am - 11:00 am
-
High End or Low: Art Materials and ToolsDave Dorman, Heather Graves, Rowan North11:00 am - 12:00 pm
-
Mythology and It's ModernizationM.K. Hutchins and Ryan Decaria2:00 pm - 3:00 pm
-
References for Drawing Ancient CulturesJemma Young and Rowan North4:00 pm - 5:00 pm
-
PrescienceCharles E. Gannon, Eric Swedin, and Graham Bradley5:00 pm - 6:00 pm
-
Traditional vs Self-Pub Editing ProcessBryce Beattie, Callie Stoker, and Charity West6:00 pm - 7:00 pm
-
Reg. Opens at 8am10:00 am - 11:00 am
-
Redefining the Strong Female CharacterChersti Nieveen11:00 am - 12:00 pm
-
Creating a Story that Lives & BreathesAli Cross1:00 pm - 3:00 pm
-
Specters, Spooks and other Supernatural Creatures: What are they and how can you incorporate them into your story?Jana S. Brown3:00 pm - 4:00 pm
-
Weber University Class - Please do not Disrupt ClassesUniversity class are in progress - Please remember to respect the Host of this event5:00 pm - 8:00 pm
-
Reg. Opens at 8am10:00 am - 11:00 am
-
Defining GenresJason king11:00 am - 12:00 pm
-
From Long to Short: The Magic of Writing Blurbs and SynopsisC. Michelle Jefferies12:00 pm - 1:00 pm
-
Generating Character NamesJalete Clegg1:00 pm - 2:00 pm
-
VoiceMichelle Witte2:00 pm - 3:00 pm
-
The Heroes JourneyJaleta Clegg3:00 pm - 4:00 pm
-
Steaks and Stakes: Creating Scenes with Purpose and ConsequencesRyan Decaria4:00 pm - 5:00 pm
-
Weber University Class - Please do not Disrupt ClassesUniversity class are in progress - Please remember to respect the Host of this event5:00 pm - 8:00 pm
-
Reg. Opens at 8am10:00 am - 11:00 am
-
Fantastical Beasts- Horse Like CreaturesKaitlund Zupanic12:00 pm - 1:00 pm
-
Digital Character Creation 01 - SketchingDennis Dorrity1:00 pm - 2:00 pm
-
Coloring for Genre and Mood: Battle ScenesPreston Stone2:00 pm - 3:00 pm
-
Drawing Hands and FeetRob Carlos3:00 pm - 4:00 pm
-
Reg. Opens at 8am10:00 am - 11:00 am
-
Worldbuilding ReligionDaxon Levine11:00 am - 12:00 pm
-
Information SecurityEric Swedin12:00 pm - 1:00 pm
-
Writing Dialogue to Fit Your WorldCallie Stoker1:00 pm - 2:00 pm
-
Revision Techniques for PanstersCharity West2:00 pm - 3:00 pm
-
Intellectual Property I: Can I . . . ? Avoiding Legal Problems in Your Creative WorkM. Scott Boone3:00 pm - 4:00 pm
-
Powerpoint as a Writing Tool - So Crazy It Just Might WorkMichael Darling4:00 pm - 5:00 pm
-
Weber University Class - Please do not Disrupt ClassesUniversity class are in progress - Please remember to respect the Host of this event5:00 pm - 8:00 pm
-
Reg. Opens at 8am10:00 am - 11:00 am
-
Writing Fantasy and SF PoetryJoSelle Vanderhooft11:00 am - 1:00 pm
-
Why Write Short Stories?John M. Olsen1:00 pm - 2:00 pm
-
Level Up! Your Life (Part 1)Terri Baranowski2:00 pm - 3:00 pm
-
Mastering the Anatomy of Action ScenesJared Garrett3:00 pm - 5:00 pm
-
How to tell a great story- oral storytelling 101Julie Barnson5:00 pm - 7:00 pm
-
Reg. Opens at 8am10:00 am - 11:00 am
-
Monsters Among UsNichole Giles11:00 am - 12:00 pm
-
The Chocolate AwesomenessKaren Evans2:00 pm - 3:00 pm
-
Kaffeeklatsch: Chelsea Quinn YarbroChelsea Quinn Yarbro3:00 pm - 4:30 pm
-
Weber University Class - Please do not Disrupt ClassesUniversity class are in progress - Please remember to respect the Host of this event5:00 pm - 8:00 pm
-
Reg. Opens at 8am10:00 am - 11:00 am
-
Introduction to Tabletop GamingNatasha Ence (m), Alan Bahr, Shawn Carmen, Craig Nybo11:00 am - 1:00 pm
-
CollaboratingBlake Casselman, Chelsea Quinn Yarbro, Jemma Young, and M. Scott Boone1:00 pm - 2:00 pm
-
The YA Bubble has Popped: What Does this Mean for You?Callie Stoke, David Farland, and Nichole Giles2:00 pm - 3:00 pm
-
Writing Contests: How they Benefit YouBrad R. Torgersen, David Farlanh, Jenna Eatough, John M. Olsen, Julie Frost3:00 pm - 4:00 pm
-
Formula vs Innovation: Which is the Better PathCallie Stoker, Jay Barson, M.K. Hutchins, and Robert J Defendi4:00 pm - 5:00 pm
-
SibScript Awards Ceremony5:30 pm - 7:00 pm
-
Reg. Opens at 8am10:00 am - 11:00 am
-
Breaking or Retelling: How Far can You Take a Classic StoryBrad R. Torgersen, Karen C. Evans, M.K. Hutchins, and Scott E. Tarbet11:00 am - 12:00 pm
-
Chasing Commissions: How to Get, Do, and Price CommissionsRowan North, Preston Stone, and Rob Carlos12:00 pm - 1:00 pm
-
Amazon and Self PubGraham Bradley, Jana S. Brown, Jared Garrett, Nathan Shumate (m), Nichole Giles1:00 pm - 2:00 pm
-
Plagiarism vs Fan FicChuck Workman, JoSelle Vanderhooft, Julie Frost, and Kevin H Evans2:00 pm - 3:00 pm
-
The Future of YAJennie Stevens, Michael Darling, and Nichole Giles3:00 pm - 4:00 pm
Fyrecon Schedule Friday, June 22, 2018
Attendees will better understand physiology in extremes of temperature and pressure, have resources for further study, practice weaving a story around the science, and generate a list of ideas for current and future projects. Easily queasy? All less graphic than an episode of Bones. Class is geared to all experience levels.
- Microgravity and Radiation Hate You
- Orbital First Aid, Zero-G Surgery , and Astronaut Emergencies
- Martians and Lunies
How do we create a believable but unique new world for our stories? Come to this class to learn the basics of world building, including fun magic systems, interesting indigenous species, wild topography, and more.
- Magic systems
- Species
- Landscape
- History
It is a common assumption that all the girls in fairy tales are princesses who wait around getting rescued. This isn't true! There are hundreds of stories from all around the world of girls who are clever, and strong. Storyteller Julie Barnson introduces these ladies in stories that will delight and entertain.
Storyteller Julie Barnson loves to tell ghost stories, but she often finds there are people who don't want to listen! They don't like ghost stories because they don't want to be scared. There are reasons we tell ghost stories, and they play an important role. Learn about ghost stories, and hear some of her scariest!
Learn how to evaluate whether your book cover is successful as you come to understand the real purpose behind book cover design—and how to use that book cover when marketing. For indie and traditional authors.
- advanced marketing techniques
- tips to better market the cover
- beginner to advanced design techniques and how to spot them and know if you have a good cover
Come learn how to sell your short fiction! We'll talk about how the short story market works, what authors can expect to get paid, and how that stacks up against novels. And we'll talk about making the most of your stories even after they've sold.
Creating a game is hard. These classes will combine experience game designers, who will walk you through the hands-on steps of creating your game! The first class handles turning your game concept into a playable prototype!
The details you ACTUALLY need to describe a character and how to incorporate those details in a natural manner.
Creating a game is hard. These classes will combine experience game designers, who will walk you through the hands-on steps of creating your game! The second class handles playtesting, refinement, crowdfunding and all the steps in between!
Creating a game is hard. These classes will combine experience game designers, who will walk you through the hands-on steps of creating your game! The third class handles delivering your game, supporting it, and making sure the quality of the product meets your needs.
There's a LOT of games and gaming writing out there. How do you get started? Publishers and writers will teach you about the steps.
Forget the MBTI! Learn the methods and findings of actual psychological personality theories. Apply those principles to create believable characters in your own writing.
- Controversy behind the MBTI (Meyers-Briggs Type Indicator)
- History of Personality Theories (Jung, Freud, Maslow, Adler)
- Contemporary Personality Theories (Five Factor Model, OCEAN, EASI, Forer Profiles)
Demonstration of the Barnum Effect
How to prepare your paper, brushes, and paints before creating. Also covers the manipulation of water.
Learn how to draw from life using live models as reference. The Utah Mermaids will join Brian C. Hailes as life models.
- Choosing a model
- Choosing a pose
- Choosing your medium
- Lighting your model
- Drawing from life
Science fiction is about science and fiction. What is science? How does science work? What are some good science ideas for stories?
Not only are the Greek Myths great stories, but they are referenced over and over again in modern life. Understand all of those allusions to the ancient Greeks as Storyteller Julie Barnson shares some of her favorite myths.
Beautiful writing isn't about the words we use, it's about the emotions we evoke. As fashion begins with a single pair of shoes, crafting a beautiful story begins with the construction of a single sentence.
Come learn how professional freelancers navigate the world of personal finances and taxes. Did you know you can write off part of your rent or mortgage if you have a home office? What about travel to a con? You know, like Fyrecon?
You have your sketch completed…what’s next. Dennis Dorrity with demonstrate taking a sketch and from the sketch phase and prepare it for color. With speed enhancements that you can only get by working in the digital realm, you will learn how to get your sketch ready to paint quickly and efficiently. Dennis will provide brush downloads and digital sample characters for you try on your own!
How can history be a source of ideas, as well as a way of understanding how historical people and past civilizations behaved?
Students will learn what software and equipment they need to record and audio books. They will also learn tips and tricks how to set up a recording space, and perform the text.
Students will get a chance to use recording equipment to record a snippet of fiction of their choice.
Sometimes you don’t want a hero in tights and a cape, or with a sword and shiny armor, or even in a spaceship. A discussion of anti-heroes, reluctant heroes, and just plain main characters. No super-powers required.
Using suggestions from the audience, we will plot an novel during the course of one class. You'll laugh. You'll cry. Bob will burn about 4,000 calories.
-
- Brainstorming
- Plotting
- Structure
Critical Thinking for Character Building
I have ADHD like a puppy and yet I managed to get books published. If I can find the time and the gumption to write, then anyone can. All it takes is some organization and a dream. You bring the dream and I'll provide the rest.
- The Monday Suit (The power of organization)
- Schedule time to write Outline! Keep Editing Separate from Writing
- Set Goals
- Control Your Environment
Why do so many MG and YA start off with dying or dead parents? Beyond bringing obvious motives for the poor orphans, it brings in an immediate emotional moment. Are there other ways? Do the parents always have to die in order for the main character to find his path?
That magical moment. That amazing mystery. That mind-bending twist of plot. They are all made possible by "misdirection." We'll explore the art of using misdirection to mystify readers fairly and in the most entertaining way. There will be magic to illustrate, presented by an expert in writing and the art of illusion.
When it comes to writing in another person's world or with an illustrator, what is needed to have an efficient coauthoring partnership? David Powers King provides a basket full of ideas and hard experienced tips on how to get started and work great together for a successful collaboration.
- What is a collaboration
- Different types of collaborations
- How to have a functional collaboration
Are you an authorpreneur ready to take life to the next level? Do you want to work smarter and grow your writing career? Then this is the class for you!
Take your scene concepts and turn them into fully expressed experiences that your reader can climb into and never want to leave.
- Create Good Story Flow
- Outline Scenes
- Give your Scene a complete arc
- Elements that make up a scene
Clichés go beyond your traditional Mary Sue and are found across the board when it comes to storytelling, making your novel come across as predictable and boring. Learn how to spot clichéd dialogue, scenes, characters, and plot lines and make them your own to elevate your story and create better writing.
- spotting cliches
- how to rework cliches
- how to create a unique story
We're living in the future now with Virtual Reality (VR) and Augmented Reality (AR). Once existing only in research labs and science fiction, this technology is here now and keeps improving. This panel discusses the state of VR/AR, where it is heading, and the sometimes surprising applications for it are being found today.
Dragon eggs color in the heat. Phoenix eggs follow their holder’s mood. Come paint your own and take it home today. This workshop is come and go as you please during the three hours.
- Dragon Eggs: $2.00
- Phoenix Eggs: $5.00
Developing deep, nuanced characters doesn't happen by accident. This course will explain how to develop your characters, how to give them depth, and how to bring their unique personalities into your story.
- The "Getting to Know You" form
- Learning What Your Character Wants
- The Main vs Impact Character conflict
- Giving Your Character What They Need to Win
- The Character "Bible"
Students will have the opportunity to sharpen their skills in writing a comic book or graphic novel script, and applications in sequential storytelling. The class will cover writing a script, and then adapting that script into a comic book layout.
- Brainstorming ideas and researching.
- Creating a story, characters and plotting.
- Writing the script.
- Converting the script to layout.
- Thumbnails and comps.
- Finalizing the art.
Each student will adapt a 1-2 page script into rough thumbnail comic book art.
Characters in fiction may suffer with behavioral or chemical addiction. How do people fall into this trap? Is addiction a disease? David Powers King, author and Certified Substance Abuse Counselor, provides insight into the process of this problem to help with more realistic and less stigmatizing portrayals of addiction.
- Defining addiction
- Example of addiction in fiction
- Resources to learn more
Learn to create a story database either in hard copy or electronic. Save yourself the headache of ever changing details and lost facts.
- How to create a series or book bible
- What to put in it
- How to use it
Beginning notes for a book bible
Do you have a grammar conundrum? Are your style guides or Google letting you down? Come and ask a professional copyeditor your toughest grammar, punctuation, or usage questions, and if I don't know the answer, we'll find it together.
- Grammar
- Punctuation
- Usage
Watching Movies is something we all do. How can we take those techniques and apply them to our prose?
Have you ever wanted to be part of the bridge on a starship? Artemis: Spaceship Bridge Simulator lets you turn your living room into the bridge of a spaceship. You and your friends assume the jobs of Captain, Helm, Science, Communication, Engineering, and Weapon Control. Together you operate your ship and defend the sector from evil aliens. The crew of the USS White Buffalo will be running Artemis: Spaceship Bridge Simulator to Fyrecon 2! The USS White Buffalo also brings the ability to play different ships and to even choose your enemies! http://usswhitebuffalo.org/ Be the Crew of your own spaceship! http://www.artemis.eochu.com/
Comics are more popular than ever. But how do you write a comic? From creating a script to visual development, learn how to develop your own comic.
So you have a dragon or other fantasy creature, now what? In this course we will talk about polishing your drawing skills, anatomy, value and composition. Taking a sketch or drawing, and turning it into an illustration.
Costume design, doll and plushmaking, and many more forms of art require not just drawing skills, but an ability to visualize a design from all angles. This panel focuses on some tips and tricks to help get you from a sketch to a finished concept.
Reading a comic should be easy. Come learn how to lay out a comic to tell your story in the best way possible.
Writing a One-Page Comic Book Pitch 2 Hours General Programming Beginner Doug Wagner will discuss the ever-so-dreaded one-page comic book pitch. After analyzing several professional samples and breaking them down in open discussion, the students will then write a one-page pitch in class. How to write a professional one-page comic book pitch. Discuss how editors evaluate a pitch and what they tend to look for. Discuss the horrors of taking your story and breaking it down to a single page. The students will be given 45 minutes to write a one-page comic book pitch based on three random words/topics provided to them.
Insects interact very differently with the world. See some examples from insect sensory systems, and how that effects how insects interact with their environment. Learn about the bizarre world of insect symbionts. Meet the social insects, the most abundant creatures on our planet. What would your job be in an ant colony?
Stuff you should know about industrial explosives.
TV shows tend to get things wrong, and they're especially bad about explosions. This class focuses on the industrial side of demolition, and gets into the technical and legal details surrounding this exciting line of work.
Blood is used as a element of horror and suspense, but it's also science. Come learn about realistic blood usage and science basics to be used in your writing from Candace Thomas, novelist and practicing blood banker.
- Education about the science of blood
- Using blood as a visual intensifier
- Using science as the basis of plague , pandemic, or species genus in dystopian/fantasy novels. Analyzing writing when to use blood and when not to use blood. Discuss personal writing projects and discussion of theories involving blood science related writing.
Appearances can make or break a company in the performance world, and one of the best ways to catch the eye of potential clients is through your set. However, while it is important to have a show-stopping set, you must remember that you are likely not going to be the one sitting there for 8+ hours. This class goes through the steps of designing a set that meets both the criteria of being eye catching and functional for your performers.
The Class will overview the science behind problems associated with the extensive use of biofuels that writers should be aware of.
Points the class will cover:
a) Impact of fossil fuel use on the global radiative balance (global warming)
b) Impact of fossil fuel use on visibility (blue skies vs red skies and how well you can see them)
c) Impact of fossil fuel use on morbidity and mortality (what where the London fogs all about?)
A look at the ins and outs of patents, the patenting process, and the policy behind them
Every business big and small had to start somewhere and Utah Mermaids are no exception. Between new mermaid groups, costume malfunctions, online presence, and staying ahead of the game this class is a tell all for those looking to start their own entertainment businesses with or without tails.
The advent of the Internet has created wonderful new possibilities but also challenged our legal system.
Come learn about these issues in a game show format! Compete for prizes or just watch and learn!
Spinning on a Drop Spindle. Follow in the footsteps of Rumpelstiltskin and Sleeping Beauty. This hands-on class will include a little about the history of spinning, instruction on how a spinning wheel works, and how to turn smelly sheep fluff into usable yarn. Drop spindles are yours to keep for $4
Do I use natural fibers in my vehicle tires or a synthetic like Kevlar? Do the characters in the story wear animal skins or space suits. Having a closet full of clothes requires a manufacturing system. The Industrial Revolution was driven by textile technology. What is worn to dinner does set the stage for the novel.
Almost everyone has said, at one time or another, that they wished they had magic. What would it really mean if we all did? How would it affect culture and society from trips to the healer to the ability to teleport across the country in the blink of an eye?
From the wizened wizard to the mad scientist to the dumb muscle to the lovable rogue, applying a trope to your work is often intuitive and haphazard. In this class, we'll explore how to apply tropes to our characters with purpose and without falling into cliches.
Explore the different kinds of viewpoint available to a fiction writer (1st person, 3rd person, etc.) and the strengths and weaknesses of each; understand the go-to viewpoint choice for different genres; discover how to choose the viewpoint character (not necessarily the protagonist) for your story.
Concrete advice to tighten your writing with examples and corrections concentrating on specific issues and hot buttons.
Learn the basics of structure and then apply it to your own story idea.
- Learn Structure
- Apply it to your story
- Workshop it in the class
Explore the possibilities of using 3D models to make a real-life plush, from a simple ball with googly-eyes to a 1000-piece dragon. Do's, don'ts, the practicalities and pitfalls of using a 3D modeling program to make patterns. All ages and experience levels are encouraged to listen in.
Nothing can drag down a good novel or story faster than bloated sentences, redundancies, overwriting, and confusing or unclear wording. This course will help you sharpen and polish that syntax until your prose shines.
Penciling for someone else to ink or doing it all yourself? Tips and tricks for penciling your comic.
Does Explaining Away Character's Evil Through Backstories Help or Hurt
Interested in learning how to put a bit of romance in your work? Intrigued by the thought of reaching fantasy readers wanting a happy blend of both? This workshop is for you! Join us as we discuss how to add that appealing sparkle to your own work.
Common Pitfalls and What is a Better, More Believable Approach
Writing for Board Games, Video Games, and RPGs are all different. our panel of freelancers will walk you through the complications and changes in all types of medium!
Beyond sitting in front of your laptop, there are lots of things to consider as you plot your rise to screenwriting stardom. A quick and dirty guide to development, meetings, pitching, representation, etc.
Presented by Paragon City
King of Tokyo Preliminaries ($10/head, up to 6 players/table) [Every Hour beginning at 2PM until 7PM] {"Battle it out as monsters fighting for control of Tokyo. Earn points and upgrades to come out on top! Winners of each table get prizes and an invitation to the finals!"}
Major General: Duel of Time Tournament ($7/head, 2 players/table) [On Demand beginning at 2PM] {"Well there you go getting yourself involved in a time war; fortunately, you have the best generals in history on your side. Unfortunately, so does your opponent! Winners of each table get prizes!"}
Klask Tournament (FREE, 2 players/table) [On Demand] {Score points and avoid getting stuck! Klask is a dexterity game that is simple to learn and difficult to master! Winner at each table gets a prize!"}
Virtual Reality is an amazing, rapidly-developing technology for entertainment, education, medicine, architecture, and many other fields. Check out
-
Reg. Opens at 8am8:00 am - 9:00 am
-
Aerospace Medicine: The Human Body in SpaceDerick William Dalton10:00 am - 12:00 pm
-
The Building Blocks of World BuildingJill Bowers12:00 pm - 1:00 pm
-
No Useless Princesses Here!Julie Barnson1:00 pm - 2:00 pm
-
Your Electronic Con PackageDawnRay Ammon and Jenna Eatough2:00 pm - 3:00 pm
-
Ghost Stories Are Important, and You Should Tell Them!Julie Barnson3:00 pm - 4:00 pm
-
The Marketing Appeal of Book Cover DesignChersti Nieveen5:00 pm - 6:00 pm
-
Making Money Writing Short FictionM.K. Hutchins6:00 pm - 7:00 pm
-
Managing Research and the InternetDavid Powers King, Eric Swedin, Jill Bowers, M.K. Hutchins, and Scott E. Tarbet7:00 pm - 8:00 pm
-
Reg. Opens at 8am8:00 am - 9:00 am
-
Creating a Game from Start to Finish: Part 1 - Concept to PrototypingAlan Bahr, Shawn Carmen10:00 am - 12:00 pm
-
What Color Are Her Eyes?Karen Hoover12:00 pm - 1:00 pm
-
Creating a Game from Start to Finish: Part 2 - Playtesting to FundingAlan Bahr, Will Munn1:00 pm - 3:00 pm
-
Creating a Game from Start to Finish: Part 3 - Production, Delivery, and Ongoing SupportAlan Bahr, Martin Greening3:00 pm - 5:00 pm
-
The ABCs of a Good CritiqueLyn Worthen5:00 pm - 6:00 pm
-
Cutting Your Teeth: How to get started as a gaming writerCraig Nybo (m), Drew Gerken, Will Munn6:00 pm - 7:00 pm
-
Personality TheoriesDaxon Levine7:00 pm - 8:00 pm
-
Reg. Opens at 8am8:00 am - 9:00 am
-
Practical Jobs in the ArtsPreston Stone and Dennis Dorrity10:00 am - 11:00 am
-
Time Travel Books: The Good the Bad the UglyLynn Kurland, Kevin H Evans, and Scott E. Tarbet11:00 am - 12:00 pm
-
What is Science?Eric Swedin12:00 pm - 1:00 pm
-
Commissioned Art: Pitfalls and BenefitsCarter Reid, Jemma Young, and Sean Nathan Ricks1:00 pm - 2:00 pm
-
Body Art BasicsRenae Kingsley2:00 pm - 3:00 pm
-
Comics to ReadGraham Bradley and Jess Smart Smiley4:00 pm - 5:00 pm
-
Reg. Opens at 8am8:00 am - 9:00 am
-
Greek Myths You Should Know and Probably Don'tJulie Barnson10:00 am - 11:00 am
-
Making the Most Out of Your SketchbookJess Smart Smiley12:00 pm - 1:00 pm
-
Fashion Ends Quickly, But Style is ForeverNichole Giles1:00 pm - 2:00 pm
-
Being Fiscal May NOT be Sexy, But...: The Business Side of FreelancingDoug Wagner2:00 pm - 3:00 pm
-
Digital Character Creation 02 - Prepping for ColorDennis Dorrity3:00 pm - 4:00 pm
-
Using History in Your NovelEric Swedin4:00 pm - 5:00 pm
-
Audiobook Recording for BeginnersBryce Beattie5:00 pm - 6:00 pm
-
When a Hero Isn't What You NeedJalete Clegg6:00 pm - 7:00 pm
-
How to Handle PlagiarismDavid Farland, Jason King, and M. Scott Boone7:00 pm - 8:00 pm
-
Reg. Opens at 8am8:00 am - 9:00 am
-
Five Ways to Make Your Characters More Loveable and BelievableChristie Craig10:00 am - 11:00 am
-
How to Plot a Novel in an HourRobert J. Defendi and Dan Willis11:00 am - 12:00 pm
-
Build Your Own WerewolfJulie Frost12:00 pm - 1:00 pm
-
The ADHD Writer's Guide to ProductivityDan Willis1:00 pm - 2:00 pm
-
Death to the Parents!Jalete Clegg2:00 pm - 3:00 pm
-
Misdirection - Twisting Magic, Bending MindsMichael Darling3:00 pm - 4:00 pm
-
Collaborations: Keeping It Together While Working TogetherDavid Powers King4:00 pm - 5:00 pm
-
Level Up! Your Writing Career (Part 2)Terri Baranowski5:00 pm - 6:00 pm
-
Scenes that Steal the SceneCallie Stoker6:00 pm - 7:00 pm
-
Going Beyond the "Cliché"Chersti Nieveen7:00 pm - 8:00 pm
-
Reg. Opens at 8am8:00 am - 9:00 am
-
How to Build a Virtual Reality Application in UnityJay Barnson & Tony Morrill10:00 am - 11:00 am
-
Making Dragon and Phoenix EggsC. Michelle Jefferies11:00 am - 2:00 pm
-
Writing Action Sequences Live DemoSean Nathan Ricks, Shane Smith, Julie Frost2:00 pm - 4:00 pm
-
Depth ChargeDan Willis4:00 pm - 5:00 pm
-
Reg. Opens at 8am8:00 am - 9:00 am
-
Comic Creator: Writing PicturesBlake Casselman, Brian C. Hailes, and Doug Wagner10:00 am - 11:30 am
-
Dave Dorman: Live Demo with Q&ADave Dorman12:00 pm - 2:00 pm
-
Writing Addiction: Breaking the StigmaDavid Powers King3:00 pm - 4:00 pm
-
Brown Eyes or Blue? How to Create and Use a Series BibleC. Michelle Jefferies4:00 pm - 5:00 pm
-
Stump a CopyeditorJennie Stevens5:00 pm - 6:00 pm
-
How Movies Make You a Better WriterBryan Young6:00 pm - 7:00 pm
-
Reg. Opens at 8am8:00 am - 9:00 am
-
Developing Story Ideas for ComicJemma Young10:00 am - 11:00 am
-
Fun with Fantasy Art: Digital Painting FundamentalsPreston Stone11:00 am - 1:00 pm
-
The Dragon AnomalyKaitlund Zupanic1:00 pm - 2:00 pm
-
How to Think in the Third DimensionRowan North2:00 pm - 3:00 pm
-
Scripts to StoryboardsJemma Young and Chad Hardin3:00 pm - 5:00 pm
-
Drawing ZombiesCarter Reid5:00 pm - 6:00 pm
-
Writing a One-Page Comic Book PitchDoug Wagner6:00 pm - 8:00 pm
-
Reg. Opens at 8am8:00 am - 9:00 am
-
Aliens among us: Weird and wonderful things insects do, a few examples from insect behavior and biologyMichele Jones10:00 am - 11:00 am
-
Here Comes The BoomGraham Bradley11:00 am - 12:00 pm
-
Blood Basics for Beginning WritersCandace J Thomas12:00 pm - 1:00 pm
-
CavingSwede Larson1:00 pm - 2:00 pm
-
Building a Set for Your PerformersErin Spencer2:00 pm - 3:00 pm
-
Atmospheric Chemistry – Taming the Dinosaurs and Their PastureDelbert Eatough3:00 pm - 4:00 pm
-
Patent 101: The Engine That Drives InnovationM. Scott Boone4:00 pm - 5:00 pm
-
Reg. Opens at 8am8:00 am - 9:00 am
-
Running a Mermaid Business: Insurance, Costumes, Competition! Oh My!Erin Spencer10:00 am - 11:00 am
-
Internet and the Law: The Game Show!M. Scott Boone11:00 am - 12:00 pm
-
Spinning WheelBeth Buck12:00 pm - 1:00 pm
-
Textiles and TechnologyJudie Eatough1:00 pm - 2:00 pm
-
Everyday Magic: How Commonplace Magic Affects a CultureJana S. Brown2:00 pm - 3:00 pm
-
Making the Most of a Trope without Creating a ClicheRyan Decaria3:00 pm - 4:00 pm
-
Viewpoint 101Nathan Shumate4:00 pm - 5:00 pm
-
Mistakes Were MadeJohnny Worthen5:00 pm - 7:00 pm
-
Structure BootcampC. Michelle Jefferies7:00 pm - 8:00 pm
-
Reg. Opens at 8am8:00 am - 9:00 am
-
Resin CastingCarter Reid10:00 am - 11:00 am
-
PerspectiveRob Carlos11:00 am - 12:00 pm
-
How to Stuff your Dragon; How to make unique stuffed animals using 3D softwareHannah Swedin12:00 pm - 2:00 pm
-
Advanced Line Editing for AuthorsJoSelle Vanderhooft2:00 pm - 4:00 pm
-
Inking Comic DrawingsMichael Lovin5:00 pm - 6:00 pm
-
PencilingChad Hardin6:00 pm - 7:00 pm
-
Reg. Opens at 8am8:00 am - 9:00 am
-
Charles E. Gannon: Keynote to TeensCharles E. Gannon9:30 am - 10:00 am
-
Writing a Science Fiction, Fantasy, or Horror RomanceChelsea Quinn Yarbro, Christie Craig, JoSelle Vanderhooft, and Johnny Worthen11:00 am - 12:00 pm
-
What's in a Name12:00 pm - 2:00 pm
-
More than the Mistress of All EvilCharles E. Gannon, Chelsea Quinn Yarbro, Dan Willis, David Farland, and Johnny Worthen3:00 pm - 4:00 pm
-
Putting Romance in Your FantasiesLynn Kurland4:00 pm - 5:00 pm
-
Killer ElevatorTerri Baranowski and Michelle Witte6:00 pm - 8:00 pm
-
Reg. Opens at 8am8:00 am - 9:00 am
-
Charles E. Gannon: Keynote to TeensCharles E. Gannon9:30 am - 10:00 am
-
Frequently Asked Questions for Writers and IllustratorsAnastasia Bolinder, Dave Dorman, Holli Anderson, and Mike Lovin11:00 am - 12:00 pm
-
Accidental Heroes: Writing Characters that Aren't PerfectDavid Powers King , Karen C. Evans, Kevin H Evans, M.K. Hutchins, and Robert J. Defendi12:00 pm - 1:00 pm
-
Portrayal of Death and Dying: Discussing the Philosophy of the Memento MoriDaxon Levine, Graham Bradley, Jodi L Milner, Johnny Worthen, and R. Jon Rock1:00 pm - 2:00 pm
-
Medical Accuracy in FictionCandace J Thomas, Chuck Workman, Jodi L Milner, and R. Jon Rock3:00 pm - 4:00 pm
-
Choose Your Own Adventure: Burn Your Path in ArtBrian C. Hailes, Hannah Swedin, Heather Graves, Kaitlund Zupanic, and Preston Stone4:00 pm - 5:00 pm
-
Theme vs Setting: Writing for Board Games, Video Games, & RPGsDrew Gerken, Will Munn, Shawn Carmen5:00 pm - 6:00 pm
-
Digital Programs for DesignPreston Stone, Jemma Young, and Dennis Dorrity6:00 pm - 7:00 pm
-
Fan Art: Which Side of the Line are You On?Anastasia Bolinder, Dave Dorman, Hannah Swedin, Heather Graves, and Nathan Shumate7:00 pm - 8:00 pm
Fyrecon Schedule Saturday, June 23, 2018
How to take the basic seven point structure and apply it to a series or parallel world idea.
- Basic structure
- Take that structure and apply it to more than one book
- Do the same with character arc
- Hands on planning?
Learn about the differences between ebooks and print books, at least as far as formatting is concerned. This is not program-specific, but rather tips and tricks to end up with professional-looking books
In this class we’ll delve into the Grand Argument Theory of Writing by examining the first and most crucial part of any good story...characters. From character archetypes, to more complex characters, we’ll examine how the basic opposition between character form the Grand Argument that is the heart of all good conflict.
Building on Part One, we’ll take what we’ve learned about character and apply it to a story in general, building it into plot structure and our full, unified story.
Some great books can leave you wishing you could get your time back. Endings that don't deliver can destroy a great reading experience. We will talk about examples of literary endings that left us wanting. And examples of endings that made a story great. *Spoiler alert*
- What makes a good ending?
- What endings let you down?
- What endings left you wholly satisfied?
Describe how you would fix the ending to a famous book.
Cuisine is as important to your culture as anything else, yet it's one of the most overlooked worldbuilding pieces.
How to run through a detailed self edit before sending your work on to beta readers, editors, or.... anyone.
- Fonts and characters
- Common mistakes
- Revamping punctuation
- Dialogue tags
- Numbers
Art Direction is daunting. Learn how to communicate and work with artists in creating the best visuals you can.
Board Games are a different beast than RPGs, so come learn about the specific steps in creating board games!
Bring a new short story ready for submission, and Julie will walk you through step by step how best to utilize this fantastic tool.
Good freelancers get repeat work, bad freelancers don't. We'll teach you about common pitfalls, best tips and tricks, and so much more!
Technology has changed the game industry for better or for worse. In this panel, tech experts and game industry experts will discuss the impacts of the modern environment on the current state of affairs for roleplaying games. Topic will include crowdfunding, indie publishing and distribution through DriveThruRPG and RPGNow, increasing pop culture exposure, streaming games, and internet collaboration. What new disruption will the future bring?
Whether you're writing a short story or trying not to bog down a whole chapter with infodumps, being able to add worldbuilding seamlessly to your story is a crucial skill for fantasy and science fiction writers. Come learns techniques for effortless-looking worldbuilding and easy-to-read prose.
Bring your paint and brushes and learn more indepth techniques for watercolor painting.
You’ve done the art, but what comes next? How to do it all, from marketing, publishing, and being your own boss.
Inventing Wizards that Break the Mold. Everyone knows wizards are old white guys with long beards and pointy hats that wear long robes. Right? Here’s a look at some wizards that break out of that mold to invent whole new ways of looking at magic.
Let agents, editors, and readers remember your book for its compelling premise, dynamic characters, and engaging plot, and not for common mistakes you can fix before submission.
- Pesky Commas and Punctuation Marks
- Common Writer Mistakes
- Hook Your Reader
- Style and Voice
- Logic
- Plot Basics
Go beyond the simple “he said/she said” to make your dialogue sparkle like a sexy vampire … er, I mean princess’s tiara. You’ll learn from the masters as we dissect their approach to dialogue in a simple step-by-step guide that will help you write dialogue the way it was meant to be read.
Microsoft Word documents are the standard across most of the publishing industry. We'll tell you why and teach tips, skills, and tricks to make the most of Word as you prepare and submit manuscripts.
Every good story needs a great villain, but villainy is about more than antagonizing the hero, and not every villain starts out as bad. Sometimes, the good guy doesn’t help the hero. Come prepared to discuss your favorite bad-guys-turned-good, or a character arc that you find most interesting. *Spoiler alert*
Famously successful books, movies, and art all have one thing in common – they all grab their viewers in the feels. This class will discuss bringing effective ways to bring emotion into projects using examples from pop culture.
-
- What is a visceral experience and why do audiences love them?
- The emotional spectrum
- Finding balance between moments of high and low emotion
- Digging deep and using personal experience
- Achieving the holy grail – the good cry
Proper outlining technique can do more than just provide a roadmap to your story's main points, it will show you where your plot lags and help you fill in plot holes, character motivations, and missing story arcs before you every type "Chapter 1".
- Plot Arcs
- Character Arcs
- Weaving individual Arcs into a coherent story
I'll provide a worksheet and have the participants begin to quantify their stories (if there's time).
You'll leave this class both inspired and armed with six tried and true productivity boosters that will overcome pretty much any obstacle. No chemical enhancements will be used in this class. Inspired is good. Armed with the right weapons is better.
- Rituals
- Solo Sprints
- Joint Sprints
- Mini Goals
- Change Your Aim
- Real Rewards
The New World was full of monsters, at least according to folklore. From Native American myth to settler folklore to modern U.S. cryptids, this class presents a rogue's gallery of lesser-known monsters of legend that are ripe for fresh adaptation in new stories and art, mainly from Appalachia and the Ozarks.
Students will learn a few methods of plotting out a short story, as taught by some of the best writers of the pulp era.
- What and who these techniques are good for
- The Lester Dent Pulp Paper Master Fiction Plot
- Nelson S. Bond's Foolproof Fiction Formula
- Culpepper Chunn's Method for Plotting a SHort Story
Students will use at least one of the methods described to actually plot out a short story.
It’s a Lego game, where lives don’t matter and the money is all plastic! Why bringing characters back from the dead can destroy your world. But if you must, here are some ideas for keeping it in balance with the rest of your world-building.
How to write plausible alternate history.
Learn to create a well-rounded villain the audience can understand, and how to authentically create those rare moments where a reader might empathize with your villain, all through establishing your theme. We will also briefly discuss stories without a specific villain character and how to adapt the formula accordingly.
- The duality in a story. It's not just bad vs. good, but two sides of opposition
- How to create a strong protagonist/antagonist
- How to tie that back to the overall theme of the book for a cohesive story
- How to handle a book where there is no villain
So you’ve gotten an offer to publish your book? Congratulations! Now what’s this multi-page full of legalese that you’re supposed to sign?
This class will explain the common provisions of a book contract, identify problematic clauses you need to look out for, and discuss various alternatives.
This presentation focuses on communication between characters using dialogue, body language, and between-the-lines intention. Pull back from “on the nose” writing and allow dialogue to be driven by character motives, intentions, and context. Use of media to show examples.
- Body language
- Between-the-line communication
- On-the-nose communication
- maid and butler dialogue
- character motives and intentions
- thoughts behind dialogue
School teaches you many things, but it can be hard to remember how much you learn from just having good attendance. This class will explore ways to become a well-rounded writer by paying attention to your everyday life. We will even discuss how to be more self-aware for the same purpose.
Contrary to many YA stories and every soap opera every written, there are many ways to tell a love story beyond the triangle. In this class we’ll explore the various geometries of relationships and how to help your readers be Team Author.
This class will challenge what you think you know about fairy tales. Everyone loves of Sleeping Beauty, Rumpelstiltskin, and other spinning wheel-related stories. There's one problem: while most people have a vague idea of what a spinning wheel looks like, hardly anyone knows how a spinning wheel works, what it actually does, or why it was so important to pre-industrial civilization. This class will include a spinning wheel demonstration, where participants will learn how to turn straw into gold (not a joke!) and how Walt Disney got it wrong.
Yes, it is possible to have too much action and actually put your audience to sleep. Learn how to avoid this trap and balance action and story.
Outlining doesn't need to feel intimidating. This class will give you the skills to create outlines that give you enough information for planning a book, but still give your characters room to run.
The many ways that a wheeled vehicle can be disabled or destroyed. From motorcycles to cars, all the way up to buses and semi-trucks, each of these vehicles has a ton of weak spots. We'll cover the basic components, as well as what would happen to them in an accident under various conditions. STEM students are encouraged to come!
Story Structure is always important, but a story will fall flat without one vital element: The Platinum Boomerang. This invaluable, hard-core tool gives readers what they yearn for: a relatable, satisfying story that feels complete and "right." This class will define the boomerang effect and explore its value.
Everyone has heard of Cinderella, but there are hundreds of other fairy tales out there that you may never have heard of. Storyteller Julie Barnson performs some of her favorite fairy tales - ones that everyone should know!
Starting a podcast is relatively easy, but keeping it going for more than a few episodes can be a struggle if you aren't prepared. Join the hosts of the Meeple Nation Podcast, Brent and Ryan, as they cover what it takes to makes a podcast endure from mere episodes into years.
Fear is an essential ingredient in almost all stories--even stories that are not scary. Learn how fear plays an important roll across all genres.
Points the Class Covers
- What is fear?
- Set expectations and limitations.
- Why will the good guy fight despite obvious odds?
- Why will the good girl win despite obvious inadequacies?
Every author knows that your main character has to shine, but very few main characters shine brightly without the assistance of great side characters. From friends to family to sidekicks, come and learn about creating side characters with personality and pizzazz.
Learn how to create your own original characters from concept to completion with award-winning writer/artist, Brian C. Hailes.
Are you ready to speed up your digital painting processes? Dennis Dorrity will show you multiple methods for painting color into your character. We will also cover effective ways to add in texture in a process that will fly you through to completion. Dennis will provide brush downloads and digital sample characters for you try on your own!
Learn the risks and challenges of getting your art into print. Things to avoid and what to look for in a good printer.
Have you ever wanted to be part of the bridge on a starship? Artemis: Spaceship Bridge Simulator lets you turn your living room into the bridge of a spaceship. You and your friends assume the jobs of Captain, Helm, Science, Communication, Engineering, and Weapon Control. Together you operate your ship and defend the sector from evil aliens. The crew of the USS White Buffalo will be running Artemis: Spaceship Bridge Simulator to Fyrecon 2! The USS White Buffalo also brings the ability to play different ships and to even choose your enemies! http://usswhitebuffalo.org/ Be the Crew of your own spaceship! http://www.artemis.eochu.com/
Ever wondered why your teacher hates a certain art style? Or why they make you do particular exercises? How about what professionals know that they wish teachers told them when they were in school? This panel will cover those questions!
Handwriting can be art. Come to a hands-on demonstration of calligraphic techniques with plenty of examples and worksheets to try your hand at various fonts with a range of tools.
Inking for someone else or doing it all yourself? Tips and tricks for inking your comic.
Anyone who's tried to make their own stuffed animals knows sewing is the easy, making the pattern is hard. Learn the quick and easy way to make plush patterns using tape and saran wrap!
Lecture and discussion w/ PowerPoint presentation about the purpose of a book cover as a marketing tool, the skills necessary to be your own art director, and the genre-specific tropes for attracting the appropriate audience.
How do I get copyright? Do I need to register with the Copyright Office? Should I get a trademark? What if I’m working with someone else? What do I need to consider when selling my writing or art?
This class will explore how you get rights in your creative works, what those rights are, and how to best exploit them.
(Note that this class is paired with Intellectual Property I: Can I . . . ? Avoiding Legal Problems in Your Creative Work, but you do not need to the other class to understand this one. Each class stands on its own.)
Mermaids are one of the most recognizable and popular mythical creatures of our modern age and they are everywhere! TV shows, coffee shops, and movies have skyrocketed them into visibility and sparked the imaginations of boys and girls everywhere. This class will explore the concept of using the popularity of these mythical creatures to encourage children and adults to pick up a book and start imagining.
Are you writing a story with a courtroom scene? Do you have questions that you need an expert to answer? Now is the time to polish up that dramatic finish to your story.
Come learn about copyright in this hands-on class. Each participant or collaborative group will create a ‘work’ and experience the lifespan of copyright, from conception of their work to securing rights and developing their property by using those rights, making decisions about how to proceed all along the way!
Libraries remain as vibrant as ever and while you can find many many answers online for your research, don't forget that the library has resources that will assist any writer or artist to improve their lives and research skills. "Google brings back millions of answers, librarians can help you find the right one." - meme
In this session, Liesl will share some of the best library secrets to support your creativity and research.
You have a product, but how do you get the money to make it a reality? From marketing strategies, risks of crowdfunding, to developing your community, come get the nitty gritty details from a crowdfunding master.
Learn what an author website needs to have, and how to set one up.
- What is a good web design for an author page?
- Review of several Author sites, good and bad.
- Planning your website. Steps to assemble and launch your site.
Participants will learn to create a sketch for their website. They will also create a plan for the necessary content.
There is more to building worlds than making magic! Good world-building lends an immersive richness to your writing, while giving readers the information they need to understand your characters and plot lines. We will work together as a class and build a world in which we could potentially use to write a story.
Dragon Slaying & Other Extreme Sports studies what monsters have represented in mythology and classic literature. What have dragons traditionally represented? And how did the heroes defeat them? We'll talk about how to turn our problems into monsters, and then we'll discover how to slay them.
- Classic monsters & what they represent
- How to make our own monsters
- Classic weapons & what they represent
- How to make our own weapons
- How to slay our monsters
Mutant dragons, space alien vampires, and deadly diseases. Or cute fairies. They’re cool too, I guess. (Ooh! Zombie fairies!) This class isn’t prep for your biology exam, but it may help. We’ll explore the functions driving change and diversity in living organisms, because they make great triggers for the imagination.
- Survival of the good enough – Malthus, Mendel, and Darwin
- “Some of the things that molecules do” – Carl Sagan
- DNA mix and match – Watson, Crick, and Franklin
- Goldschmidt’s Hopeful Monsters - Pick an organism, tweak some genes, and carry the results from traits to the effects on the environment and storyline.
- Reverse GMO Engineering - Choose a favorite creature from literature. Theorize what changes in genetics or traits explain their uniqueness. Apply this information to a plot point.
- Edge of the Map: Here be the monsters of Magic and Science. So much of how life works is unknown. Those holes are begging you to fill them with a fantastic magic system or advanced fictional science.
What do you get when you cross a teenager, a wand, a messy bedroom, and alien tech?
So you want to be a writer? Come learn the basics of how to turn your dream into a reality.
Many writers feel that they cannot allow themselves to feel successful until their novel has been traditionally published. Poetry, short stories, and flash fiction are often neglected in favor of the writer's bread and butter, the novel. This is unfortunate because by chasing only "high stakes" success, they limit their ability to pursue and enjoy all the little successes. Participants in this class will learn about the current landscape of and market for shorter work; how to find calls for submissions on the internet; how to submit short stories, etc, for publication; how to build your publishing credits; and, most importantly, how to take ownership of your accomplishments and feel really good about yourself and your writing.
I frequently have people tell me that they would be writers if they just had my imagination or memory. They don't realize that the fundamentals of being a good storyteller are things they may already use. This class will aim to give you confidence in what you've already got and turn it into something more.
An informal collection of observations, lessons, anecdotes, and advice picked up working with producers, directors, development executives, agents, attorneys, and fellow writers over twenty-five years working in the entertainment business.
We just wanna have fun too! Come talk with us about our favorite games, get some recommendations, and learn what we like to play when we're not working.
University class are in progress - Please remember to respect the Host of this event
Worldbuilding, from both micro and macro standpoints, to give a solid foundation for storytelling. We'll have sample maps to illustrate location and setting concepts, as well as, a list of helps links, hints, and tips for the students to refer back to for their own projects.
- Why are you worldbuilding: storytelling, gaming, and/or general entertainment.
- Where are we: fantasy world, alien planet, or fictional location in the real world.
- When are we: Dark Ages, far-flung future, alternate timeline, etc.
- Who are we building for: a gaming group, a farmboy turned Jedi, a streetwise private eye, etc.
Statistically, mental illnesses affect 25% of Americans at some point in their lives, yet mis/disinformation, poor media representation, ableism, and myths about mental illness make this a difficult subject to write with accuracy and sensitivity. This class will cover a variety of mental illnesses from a lay perspective.
We'll take a story from the audience and live critique it as a group on the projector.
Even though film is a collaborative art form, screenplay with a strong story is often the difference between a good film and a poor one. This class will focus on the initial idea to character creation, plot points and story beats, to creating a logline, a one-sheet, and a treatment.
- Story is King.
- Character creation.
- Plot points & story beats
- The three-act structure
- What is a Logline?
- Creating a one-sheet & treatment
Students will write a workable logline and one-sheet for a proposed screenplay they will write or adapt from a short story or novel.
Presented by Paragon City
King of Tokyo Finals (no charge) [Time determined by winners of preliminaries]
Tsuro: the Game of the Path Tournament ($10/head, up to 8 players/table) [3PM, 5PM] {"A simple object: Follow the path to the end. Stay on board and win! Haiku is simple, and so is this game of twists. Can you survive it? Top players at each table get prizes!"}
Magic: the Gathering Chaos Draft (Free, packs available for purchase, up to 8 players/table) [2:30PM] {"Battle through the Multiverse, summoning fierce creatures and powerful spells. Build then play to see who is the best! Prizes based on rounds won!"}
Klask Tournament (FREE, 2 players/table ) [On Demand] {Score points and avoid getting stuck! Klask is a dexterity game that is simple to learn and difficult to master! Winner at each table gets a prize!"}
What is the first word you think of when hearing the word manners? Boring, right?
Not so with Enchanted Etiquette and Dragon Decorum. These books were made just for kids. Each section, taught by fairies and dragons is carefully crafted to be fun and age appropriate and have easy, child tested recipes and activities. Enchanted Etiquette and Dragon Decorum are designed to be savored slowly, creating an opportunity for children and caregivers to spend time together reading, discussing and creating. Most of all, having fun.
Come to Fyrecon in Layton on Saturday from 3-5, get your copies at a special launch price, eat treats, try some activities, most of all, have a good time.
-
8am - Reg. Opens8:00 am - 9:00 am
-
Beyond 300 pages: Expanding Your UniverseC. Michelle Jefferies10:00 am - 11:00 am
-
Formatting Ebooks (and Print!)Jalete Clegg11:00 am - 12:00 pm
-
The Grand Argument Theory of Writing, Part One: CharacterRobert J. Defendi12:00 pm - 1:00 pm
-
The Grand Argument Theory of Writing, Part Two: StructureRobert J. Defendi1:00 pm - 2:00 pm
-
The Perfect EndingBen Ireland2:00 pm - 3:00 pm
-
Food for ThoughtKaren Hoover3:00 pm - 4:00 pm
-
Books to Movies: Does Anybody Get it RightBlake Casselman, Nathan Shumate, David Farland, and Nichole Giles4:00 pm - 5:00 pm
-
Paint with MeDave Dorman and Chad Hardin5:00 pm - 7:00 pm
-
8am - Reg. Opens8:00 am - 9:00 am
-
Self EditingHolli Anderson and Jason King9:00 am - 10:00 am
-
Illustration and Art Direction for GamesPreston Stone10:00 am - 12:00 pm
-
Producing Board GamesAlan Bahr (m), Daniel Peterson, Craig Nybo12:00 pm - 1:00 pm
-
Limited Color PallettJess Smart Smiley1:00 pm - 2:00 pm
-
Weaponizing the Submission Grinder for Your Short FictionJulie Frost2:00 pm - 3:00 pm
-
Being a Good FreelancerAlan Bahr (m), Shawn Carmen, Will Munn, Drew Gerken3:00 pm - 4:00 pm
-
Technology's Disruption of the Game IndustryWill Munn (m), Natasha Ence, Alan Bahr, Craig Nybo4:00 pm - 5:00 pm
-
Techniques for Worldbuilding Without InfodumpingM.K. Hutchins5:00 pm - 6:00 pm
-
Lean World BuildingDrew Gerken, Will Munn6:00 pm - 7:00 pm
-
8am - Reg. Opens8:00 am - 9:00 am
-
Advanced Watercolor ClassAlyson Peterson9:00 am - 11:00 am
-
Resin CastingCarter Reid11:00 am - 1:00 pm
-
Webcomics: Doing it All YourselfJemma Young1:00 pm - 3:00 pm
-
Marketing Blackhole: How to Figure Out What to Focus OnCarter Reid, Jared Garrett, and Mike Lovin3:00 pm - 4:00 pm
-
Coloring Your Fantasy ForestsKaitlund Zupanic4:00 pm - 5:00 pm
-
Selling Your ArtCarter Reid, Jemma Young, and Rowan North5:00 pm - 6:00 pm
-
8am - Reg. Opens8:00 am - 9:00 am
-
Beyond Old White Guys with Long Beards and Pointy HatsJalete Clegg9:00 am - 10:00 am
-
Editing Basics and Beyond: Think Past Periods and CommasEschler Editing Group Senior Editors Sabine Berlin and Heidi Brockbank10:00 am - 11:00 am
-
Advanced Dialogue TechniquesChersti Nieveen11:00 am - 12:00 pm
-
Using Microsoft Word like a ProJohn M. Olsen & Lyn Worthen12:00 pm - 1:00 pm
-
Empowering Emotion: Ten Ways to Make a Reader Care MoreChristie Craig1:00 pm - 3:00 pm
-
The Editing FunnelAngela Eschler, Callie Stoker, JoSelle Vanderhooft, and Lyn Worthen3:00 pm - 4:00 pm
-
Query Like You Mean ItMichelle Witte4:00 pm - 5:00 pm
-
Best Friend or Romantic Interest: How to Setup the CharacterChristie Craig, Dan Willis, David Powers King, and Ryan Decaria5:00 pm - 6:00 pm
-
Anti-villains We Hate to Love--And Yet, We DoNichole Giles7:00 pm - 8:00 pm
-
8am - Reg. Opens8:00 am - 9:00 am
-
Gut Punch your Audience with EmotionJodi L. Milner9:00 am - 10:00 am
-
Power OutliningDan Willis10:00 am - 11:00 am
-
Six Weapons for Crushing Your Productivity EnemiesJared Garrett11:00 am - 12:00 pm
-
The Monsters of AppalachiaJay Barnson12:00 pm - 1:00 pm
-
Plotting Short Stories like the Pulp MastersBryce Beattie1:00 pm - 2:00 pm
-
The Cost of ResurrectionJaleta Clegg2:00 pm - 3:00 pm
-
Writing Alternate HistoryEric Swedin3:00 pm - 4:00 pm
-
Villains and Theme: How One Needs the OtherChersti Nieveen4:00 pm - 6:00 pm
-
Breaking Down Book ContractsM. Scott Boone6:00 pm - 7:00 pm
-
Say More with Less: Effective DialogueCallie Stoker7:00 pm - 8:00 pm
-
8am - Reg. Opens8:00 am - 9:00 am
-
Extra Credit YAKathryn Olsen9:00 am - 10:00 am
-
Love Stories that Aren't a TriangleJana S. Brown10:00 am - 11:00 am
-
Spinning Wheels and Fairy TalesBeth Buck11:00 am - 12:00 pm
-
Finding Balance in Storytelling (Not everything can explode all the time)Jodi L. Milner12:00 pm - 1:00 pm
-
Chapter Outline for the TeensC. Michelle Jefferies1:00 pm - 2:00 pm
-
How Do I wreck This?Graham Bradley2:00 pm - 3:00 pm
-
The Platinum Boomerang - What Makes Stories Feel RightMichael Darling3:00 pm - 4:00 pm
-
The Fairy Tales You Should Know and Probably Don'tJulie Barnson4:00 pm - 5:00 pm
-
How to Start Your Own Podcast and Keep it Going for Years, Not Just EpisodesRyan Decaria, Brent Mair6:00 pm - 7:00 pm
-
Fear as a Story Telling ToolBen Ireland7:00 pm - 8:00 pm
-
8am - Reg. Opens8:00 am - 9:00 am
-
Rosencrantz and Guildenstern are Dead- Creating Side CharactersJana S. Brown9:00 am - 10:00 am
-
Tips and Tricks for Capturing Realistic LikenessesDave Dorman10:00 am - 11:00 am
-
Landscape Painting. Tips, Tricks and shortcuts to painting landscapesSean Nathan Ricks11:00 am - 1:00 pm
-
Draw It With Me: Character ConceptsBrian C. Hailes1:00 pm - 3:00 pm
-
Start Your Creativity EnginesRenae Kingsley3:00 pm - 4:00 pm
-
Digital Character Creation 03 - Painting in the Color and Adding TextureDennis Dorrity5:00 pm - 6:00 pm
-
Prepping for PrintJemma Young and Jess Smart Smiley6:00 pm - 7:00 pm
-
8am - Reg. Opens8:00 am - 9:00 am
-
10 Things your Art Teacher Never Told You (But You Should Know)Rowan North9:00 am - 10:00 am
-
Beginning CalligraphyJohn M. Olsen10:00 am - 12:00 pm
-
InkingChad Hardin1:00 pm - 2:00 pm
-
Ever wanted to make your own stuffed animals?Hannah Swedin2:00 pm - 4:00 pm
-
Balancing Mechanical with OrganicDave Dorman4:00 pm - 5:00 pm
-
Book Cover Design For Indie PublishersNathan Shumate5:00 pm - 7:00 pm
-
8am - Reg. Opens8:00 am - 9:00 am
-
Intellectual Property II: Getting Rights in Your Creative Work and Maximizing Their ValueM. Scott Boone10:00 am - 11:00 am
-
Using Mermaids to Encourage LiteracyErin Spencer11:00 am - 12:00 pm
-
Courtroom ScenesMichael S. Glassford12:00 pm - 1:00 pm
-
Choose-Your-Own-Adventure: the Copyright EditionM. Scott Boone1:00 pm - 2:00 pm
-
10 Library Secrets You Need to KnowLiesl Seborg2:00 pm - 3:00 pm
-
Kickstarters/Crowdfunding your ProjectsCody Hallett3:00 pm - 5:00 pm
-
Author Websites 101Bryce Beattie5:00 pm - 6:00 pm
-
8am - Reg. Opens8:00 am - 9:00 am
-
World Building WorkshopDaniel Swenson9:00 am - 11:00 am
-
Dragon Slaying & Other Extreme SportsJill Bowers11:00 am - 12:00 pm
-
How to Make Monsters: The Mechanics of Evolution and BiodiversityDerick William Dalton12:00 pm - 2:00 pm
-
Writing Science Fiction and FantasyJulie Wright2:00 pm - 3:00 pm
-
The Young Writer's Life: A PrimerScott E. Tarbet & Laurie Jones3:00 pm - 5:00 pm
-
Finding Joy in Little SuccessesBeth Buck5:00 pm - 6:00 pm
-
Of Course You're A Storyteller!Kathryn Olsen6:00 pm - 7:00 pm
-
8am - Reg. Opens8:00 am - 9:00 am
-
Comic Books: Publishers, Where to Go, How to ApproachBlake Casselman, Brian C. Hailes, Chad Hardin, Jess Smart Smiley, and Mike Lovin9:00 am - 10:00 am
-
Ten Things I Wish I'd Known When I StartedDavid Howard10:00 am - 11:00 am
-
Publishing Comics: Traditional vs Self PublishingChad Hardin, Jemma Young, and Jess Smart Smiley11:00 am - 12:00 pm
-
The World of Wordcraft and How to Avoid Purple ProseChelsea Quinn Yarbro, Karen C. Evans, and Ryan Decaria12:00 pm - 1:00 pm
-
Our Favorite GamesNatasha Ence (m), Shawn Carmen, Alan Bahr, Rob Carlos2:00 pm - 3:00 pm
-
To Spoil or Not to Spoil: How to Tease a book on Social MediaBrad R. Torgersen, Dan Willis, David Farland, and Jess Smart Smiley3:00 pm - 4:00 pm
-
Augmented and Virtual Reality: Gimmick or Game-Changer?Jay Barson and James Wymore4:00 pm - 5:00 pm
-
Common Game Design Mistakes (And how to avoid them!)Natasha Ence (m), Craig Nybo, Shawn Carmen, Alan Bahr5:00 pm - 6:00 pm
-
Master Artists to KnowRowan North, Hannah Swedin, and Devon Dorrity6:00 pm - 7:00 pm
-
8am - Reg. Opens8:00 am - 9:00 am
-
Weber University Class - Please do not Disrupt ClassesUniversity class are in progress - Please remember to respect the Host of this event9:00 am - 1:00 pm
-
Literary Literacy: Books You Should ReadEric Swedin, Jill Bowers, Johnny Worthen, Michael Darling, and Sabine Berlin1:00 pm - 2:00 pm
-
Worldbuilding Basics: Developing Background and Setting for Deeper StorytellingChuck Workman2:00 pm - 4:00 pm
-
Writing Mental Illness with SensitivityJoSelle Vanderhooft4:00 pm - 6:00 pm
-
The Worth of an EditoAngela Eschler, Beth Buck, Callie Stoker, Jill Bowers, and Kevin H Evans6:00 pm - 7:00 pm
-
8am - Reg. Opens8:00 am - 9:00 am
-
Writing YA that Isn't Adults in Teens BodiesChristie Craig, David Powers King, Johnny Worthen, Ryan Decaria, and Sabine Berlin9:00 am - 10:00 am
-
Live CritiqueBryan Young10:00 am - 12:00 pm
-
Screenwriting Essentials: Building a Cinematic StoryBlake Casselman, David Howard12:00 pm - 2:00 pm
-
GamingParagon City2:00 pm - 7:00 pm
Master Class with David Farland
12-hour Master Class
online price $239
(Ends June 16, 2018)
At the door $259
(all prices includes general admission)
Sale $209 ended May 28, 2018
Class is limited to 30 students
Thursday, June 21th, 9am – 1:30pm
Friday, June 22th, 9am – 1:30pm
Saturday, June 21th, 9am – 1:30pm
Master Class with Devon Dorrity
4-hour Master Class
Online Price $79
(Ends June 16, 2018)
At the door $89
(all prices includes general admission)
Class is limited to 10 students
Saturday, June 21st, 9am-1:30pm
Includes: clay, armature, and sculpture tool
Master Class with Amy White
8-hour Master Class $159.00
(includes general admission)
Class is limited to 20 students
Part 1: Friday, June 22th, 9am-1:30pm
Part 2: Saturday, June 23th, 9am-1:30pm
Story as Engine: Tinkering with What Makes Your Narrative Tick—or Not
Master Class with Charles E. Gannon
4-hour Master Class
Online Price $79
(Ends June 16, 2018)
At the door $89
(all prices includes general admission)
Class is limited to 25 students
Thursday, June 21st, 9am-1:30pm
Worldbuilding for Fun and Profit
Master Class with Charles E. Gannon
4-hour Master Class
Online Price $79
(Ends June 16, 2018)
At the door $89
(all prices includes general admission)
Class is limited to 25 students
Saturday, June 23th, 2pm-6:30pm
Image Creation Strategies in Digital Media
Master Class with Preston Stone
4-hour Master Class
Online Price $79
(Ends June 16, 2018)
At the door $89
(all prices includes general admission)
Class is limited to 25 students
Saturday June 23, 2pm-6:30pm
Build a Character, Build a Book
Master Class with Christie Craig/C.C. Hunter
4-hour Master Class
Online Price $79
(Ends June 16, 2018)
At the door $89
(all prices includes general admission)
Class is limited to 25 students
Friday, June 22nd, 2pm-6:30pm
How To Tell A Story With A Single Image
Master Class with Dave Dorman
4-hour Master Class
Online Price $79
(Ends June 16, 2018)
At the door $89
(all prices includes general admission)
Class is limited to 16 students
Thursday, June 21, 2pm-6:30pm
Master Class with Chad Hardin
4-hour Master Class
Online Price $79
(Ends June 16, 2018)
At the door $89
(all prices includes general admission)
Class is limited to 25 students
Saturday, June 23, 9am-1:30pm
Master Event with Lynn Kurland
Master Event $55
(does not include general admission)
Class is limited to 11 students
Friday, June 22, Noon -1:30
Master Class with Rob Carlos
4-hour Master Class
Online Price $79
(Ends June 16, 2018)
At the door $89
(all prices includes general admission)
Class is limited to 18 students
Friday, June 22, 2pm -6:30pm
Master Class with Chelsea Quinn Yarbro
4-hour Master Class
Online Price $79
(Ends June 16, 2018)
At the door $89
(all prices includes general admission)
Class is limited to 20 students
Saturday, June 23, 2pm-6:30pm